FSDreamTeam
Flight simulator scenery, aircraft and cockpit add-ons
About FSDreamTeam
FSDreamTeam is a group of independent developers working on flight simulator add-ons. The brand is owned by VIRTUALI s.a.s., a company founded in 1993 when Microsoft Flight Simulator was running in MS-DOS. Its development history includes airport scenery, aircraft models, virtual cockpits, flight simulation software and tools for different versions of Microsoft Flight Simulator.
Flight Simulator Scenery
Airport and city scenery have been part of the developers' work for many years.
One early project was Italy Scenery for Flight Simulator 4.0, published by VIRTUALI in 1993.
Other releases included Italy Scenery for ATP in 1994 and Venice scenery for Flight Simulator 95 in 1997.
Tokyo scenery followed for the same simulator version in 1997.
The developers also worked on Italy98 and Honolulu scenery, along with holiday resort scenery covering the Maldives, Punta Cana and Hurghada.
Later projects included Amsterdam scenery in 2005 and Orlando scenery for FSX in 2006.
Bergen scenery was published for FSX and FS9 in 2007.
These projects show the range of locations the developers have represented in flight simulation software.
Aircraft and Virtual Cockpits
The FSDreamTeam development history also includes work on military aircraft.
Examples include the F104, published by Cloud9 in 2005, and the MB339/Frecce Tricolori Advanced, published in 2006.
Another aircraft project was the F4 Phantom, also published by Cloud9 in 2006.
The developers contributed the virtual cockpit and gauges for the F/A-18 included in Microsoft's Acceleration Pack in 2007.
Virtual cockpit work focuses on the simulated aircraft interior and its instruments.
This is different from airport scenery, which represents the environment outside the aircraft.
Both types of software form part of the wider flight simulation experience.
A History of Simulator Development
VIRTUALI began working in flight simulation in 1993.
Over the following years, its developers created products for different versions of Microsoft Flight Simulator.
These products were published through companies including LAGO, Justflight, Cloud9, Aerosoft and Microsoft.
The development history includes Airline Simulator 1.0, published by LAGO in 1996, and Airline Simulator 2.0, published by Justflight in 1999.
Another project was the XClass scenery series for FSX, published by Cloud9 in 2007.
These releases cover several stages in the development of PC flight simulation.
Add-on Software and Independent Publishing
The developers also created the Addon Manager for Flight Simulator 9 and FSX.
This system was used by Cloud9 and Aerosoft.
FSDreamTeam brings independent developers together under a self-publishing approach.
The company explains that publishing its own products allows it to receive user needs and suggestions more directly.
This arrangement differs from its earlier history of releasing products through separate publishers.
For pilots and aviation enthusiasts, FSDreamTeam represents many years of flight simulation development. Its work covers aircraft, cockpits, scenery and software tools, giving simulator users different ways to explore aviation on a computer.
- Gifts: Home flight simulator gear
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